Saturday, June 13, 2009

Hidden & Dangerous 2

Prior to this year's E3 press event in Los Angeles, we hadn't heard anything about Czech studio Illusion Softworks' upcoming sequel, Hidden & Dangerous 2, for a long, long time. But the game has since resurfaced, and we were recently able to get a good, close look at it--and we're glad we did. This intriguing game from the developer of last year's story-driven action game Mafia will let you leap into battle as a soldier in a series of World War II field missions, armed with realistic weapons and supported by a small squad of skilled teammates. You'll also get a bird's-eye tactical view of the action and command your entire squad like in a strategy game--in fact, thanks to the flexible Mafia game engine, you'll be able to switch between first-person shooter, third-person shooter, and tactical strategy game whenever you want.

Like the original game, Hidden & Dangerous 2 will be a World War II shooter that will put you in command of a small squad of highly trained soldiers. You'll be able to assemble strike teams of up to four teammates from a pool of 40 different characters. Each character will have a varying rating in three physical attributes--health, strength, and endurance; these determine each character's maximum health, maximum carrying weight, and how long that character can run (and in a few maps with bodies of water, swim) before becoming winded.

Each operative also has varying levels of training in skills such as first aid, lockpicking, and explosives, though after completing various missions, your troops will be able to improve their abilities. Each soldier is typically equipped with a primary weapon and sidearm, though they can also carry first-aid kits, grenades, and close-combat weapons--exactly how much they can carry is determined by the soldier's strength rating. It's often essential to equip your troops with helmets when going into missions in which you expect to take heavy fire, but these will weigh down your soldiers, as will backpacks that can store additional items and ammunition. If you wish, you can get very specific about exactly which kinds of weapons and items each of your teammates will carry into battle, but if you don't care to, you'll also be able to auto-assign default weapon loadouts for each.

Though the game won't be a realistic simulation of tactical warfare, developer Illusion Softworks apparently procured a sizable set of weapons (decommissioned, of course) and brought them into its studio to help create convincing weapon models and motion-captured animation for the soldiers using them. You'll even find a few realistic nuances when using these weapons, such as how a sniper rifle tends to "drift" slightly to the side along with your character's breathing--and if you happen to get sloppy with your shots and fire your sniper rifle repeatedly, the exertion will cause your character to breathe even more heavily, causing the sniper rifle to drift much more (which makes aiming a precise shot far more difficult) as a result.

The game's single-player campaign will consist of six different campaigns that comprise 23 missions total, and each of these missions can be played in multiplayer as well as single-player. Many of these missions will take place on extremely large maps that will offer multiple objectives that unlock new objectives as you go, similar to the levels in Mafia. The game's maps will take place in a variety of environments, including urban warfare maps in Western Europe, the snowy Alps, the deserts of Northern Africa, and the jungles of Burma.

Downloads-

Need for speed for mobile(free download)

Need4SpeedUnderCover

For the most part, the reaction to the last few Need for Speed games was the same: "Why aren't they more like Need for Speed Most Wanted?" "Where are the cheesy cutscenes and the over-the-top cop chases?" It seems as if EA heard those cries, because for better or for worse, Need for Speed Undercover feels like Most Wanted.

In Undercover you play the role of...wait for it...an undercover officer. Along with agent Chase Linh, played by the attractive Maggie Q, your job is to take down a group of street racers that have somehow become involved in an international smuggling ring. The story is told via campy cutscenes that fail to capture the charm of Most Wanted thanks to uninteresting characters and a predictable plot. Having a story provides incentive to make it through race after race, but the whole "this is cheesy so it's cool" thing feels kind of forced this time around.

Like many other Need for Speed games, all of your racing will take place on the streets of a fictitious open-world city--here it's the Tri-City Bay area. You'll start with a lousy vehicle, but it won't be long before you're able to snag a pink slip to a nicer ride. As you progress you'll earn cash, which can be used to unlock (50+) new vehicles from manufacturers such as Nissan, Dodge, Cadillac, Ford, Porsche, Lamborghini, BMW, Aston Martin, Mitsubishi, and more. If you're into tuning individual aspects of your ride or purchasing individual parts you can do that, but if you're not into tinkering you can purchase an upgrade package and be on your way.

Not only will you earn money for winning an event, you'll earn driving points for dominating it--basically beating it really, really bad. You can power up a number of your driving attributes, but they don't have a noticeable effect on how your car handles. As long as you drive fast you'll probably dominate, but there are occasional races where you'll totally obliterate the time needed to dominate an event, but you'll still lose to the CPU. The game also encourages you to drive with style and drift, draft, and drive really close to other cars, but other than increasing your nitrous there's little to gain from doing so. That said, the new J-Turn mechanic, which lets you bust quick 180s, is invaluable when chasing down rivals or evading the cops. You'll use it because it's useful, though, not because it gets you heroic driving points.

The cops are back in full effect in Undercover, and for the most part, their return is welcome. The challenges in which you must ram and take out a certain number of police cars are great fun, as are the challenges where you must cause a certain monetary sum of damage. Of course, you don't always have to ram cars to take them down; you can also run into log trucks, electrical towers, billboards, and more to leave a little surprise for your pursuers. It's too bad that some odd quirks hamper the cop chases. The environmental hazards that you can unleash certainly look cool and are effective, but quite often you won't see any police cars get hit by the objects, yet when the cutscene ends the cars are trashed. Sometimes you won't have to do anything at all to evade police--the game says "go" and you stay still and nobody finds you. Cops are capable of laying down spikes, but you can go the entire game without them ever doing so. The biggest problem, however, is that the cops don't do much other than bang on the side of your car and yell at you, so if you last long enough they sort of fade away on their own. This makes the chases less challenging than they could have been and also makes them feel artificial, like you're just fulfilling some sort of time requirement until the game decides you've done well enough to escape.

Undercover isn't just about messing with the Man. There are events where you need to maintain a lead for a specific amount of time or get a certain distance ahead of your opponent. Sometimes you'll have to shake the cops while trying to keep a stolen ride in pristine condition, and there are checkpoint races and circuit races as well. There's not a whole lot that's original here and the races are generally extremely easy--you might not see another car for an entire race once you've cleared the starting line. They're difficult on occasion, but this is usually because of the occasionally choppy frame rate, which makes the otherwise great-handling vehicles a chore to drive when it rears its head. What's odd is that there's really no obvious reason for the game's sometimes poor frame rate; the city doesn't look much different than those in Carbon and Most Wanted.

That said, the game does do a few things very well. The online cops and robbers mode, where the robber tries to pick up money and take it to a drop-off point while another person plays the cop and tries to ram them, is quite a bit of fun. But mostly what the game gets right is its pacing. The races are short--sometimes as short as 20 seconds, and almost never longer than five minutes. Another cool thing the game does is it lets you instantly jump to the closest race by pressing down on the D pad. If you want to find a specific event you can press up and you're taken to a GPS map, where you can instantly go to the race of your choice. It'll save you a lot of needless backtracking, and combined with the short races, makes sure that Undercover never gets boring.

If you're one of the many people who loved Need for Speed Most Wanted, flaws and all, you'll find a lot to like in Undercover. It's not very original, but there's no denying that it's just good fun to run from the cops and wreak havoc on a city in the process.





Free Download-

Adventures of Robinson Crusoe




In this incredible hidden object adventure that spans over 28 years, help Robinson explore the island, fight with cannibals, visit a lost village and construct a boat to sail back home! Fun adventure awaits you in this exciting story of survival and hope!
  • Unique environments to explore
  • Fun mini-games
  • Help Crusoe get off the island!

Free Download link

sreen shot:-



Download Free Mobile "sensor based" Games


few mobile games are give with there discription and download link.

1.bubbles:-The goal is to clean the bubbles off the field. Just point the mouse to where you want the next bubble to go, and if three or more of them came together, they will detonate (the bigger the explosion - the more points you get). If some bubbles are disconnected from the rest, they will explode too (this will give you ten times more points). The column on the right indicates your shooting success - red balls show the number of misses, blue balls - the misses allowed until another line of bubbles appears on the board. When you shoot out a color, the number of new lines increases; when you clear all bubbles, your score doubles.

download:-http://www.4shared.com/file/94238350/a170465/bubbles_p_Cracked-rUnLiuarm.html



2.Marbel Worlds2:-Here it is, the sequel you have all been waiting for, bigger, better and full of beans! Explore one hundred play areas across 5 different themed worlds.

Guide your Marble through the isometric 3D scenery of Marble Worlds collecting gems and solving puzzles as you go. Use features such as bounce pads, air blowers, jet holes and exploding bombs whilst avoiding the evil marbles. Marble Worlds is a highly addictive and playable challenge, and hours of fun. The game now features full touch screen control and supports the accelerometer on the HTC Diamond series devices. The gaming engine now supports more detailed graphics, an updates user interface, and many additional new features
download:- http://www.4shared.com/file/94236614/8f02b0a0/MarbleWorlds2.html


3 YABGBT:-The title is not our indictment of the game, its the developers rather modest name for what is actually quite an innovative take on the usual accelerometer controlled game. In the game you control a platform (the white square) and attempt the keep the ball in the air. You can just the height of the ball based on its size.

YABGBT controls well, and unusually for a g-sensor game, can also be controlled by the stylus. My only suggestion to the developer would be that he could make better use of the parallax effect using the background to increase the motion and depth perception effect.


4. Spore:-






bomber man (free download)




Little Bombers Returns is a game about adventures of little brave bombers, trapped in dungeons of a mysterious castle. A way from the castle is very dangerous: to find exit from each level, your bombers will fight against evil creatures and eliminate brick walls that block their way.

Every bomber man has many little timer-bombs in his bottomless pockets, which he may install on a monster's way or to remove a brick out of the wall. As a bomb is installed, you must run very quickly from this place - bomb explosion can eliminate you too! But don't be upset if you don't have enough time - your bomber has more than one life! And even losing the last life, you can use a level password to continue the game.

To exit from each level you should destroy all monsters on a level and find a blocked out door.



featuers:-

Up to 4 players can use the same keyboard. You can play this game with your kids and friends!
Every time you start the game, Little Bombers Returns randomly generates a new maze for every level; there are 81 levels (9 stages by 9 levels).
Your opposition is made up of 20 simple monsters and a few kinds of "bosses" - aggressive creatures, awaiting you in the end of every 9th stage.
You can pick up 19 different kinds of bonuses, which give you speed-boosting, extra bombs, additional lives or increase fire range.
Every bonus picked up or a destroyed monster brings you score points and you can place your name into a table of records!
There are 2 types of multi-player game. In the Normal mode you and your friends must fight against evil monsters in cooperation. In the Battle mode you must fight against each other
screen shots:-

free games link

hi to all,
m starting this blog for free games for your p.c or mobile etc. hope you like this blog.
very soon i'll start posting links to most famous games. their review,remarks and the stuff that you need before downloading. thanks